Hi how do i use MoveTo function a few studs back from any axis? Not the humanoid reaching the target point and then moving backwards by that amount
Humanoid:MoveTo(Waypoint.Position - ?)
Hi how do i use MoveTo function a few studs back from any axis? Not the humanoid reaching the target point and then moving backwards by that amount
Humanoid:MoveTo(Waypoint.Position - ?)
You use Vector3
if i understand what you are saying?
Humanoid:MoveTo(Waypoint.Position - Vector3.new(0,0,1))
yes i’ve tried that but its not around the axis i think it has something to do with magntiude but im not really sure how to approach it. imagine like a circle around the target and its on the outer part of the circle. the radius is the amount of studs from the target point
still need help on this post, …
Humanoid:MoveTo(CFrame.new(Waypoint.Position)*CFrame.new(Vector3.new(0,0,-1).Position )
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