Humanoid:MoveTo() few studs back

Hi how do i use MoveTo function a few studs back from any axis? Not the humanoid reaching the target point and then moving backwards by that amount

Humanoid:MoveTo(Waypoint.Position - ?)

You use Vector3 if i understand what you are saying?

Humanoid:MoveTo(Waypoint.Position -,0,1))

yes i’ve tried that but its not around the axis i think it has something to do with magntiude but im not really sure how to approach it. imagine like a circle around the target and its on the outer part of the circle. the radius is the amount of studs from the target point

still need help on this post, …

Humanoid:MoveTo(*,0,-1).Position )


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