Update Log:
v0.2.7
Added
- Floodlights generators(Several generators can be found in certain areas and light up the areas more effectively).
- Portable floodlight(Basically a flashlight 2.0 but powerful. Can only be found in radio tower).
- Bandages (Self-explanatory an item that helps regenerate some of your health can be found in crates or in warehouses).
- Crates (Random loot found inside or just nothing you need a crowbar).
- Easter eggs.
- Hunting Season Commands (only accessible by hmod+ though this feature will be used by VIP servers soon).
- New datastore credited Koyonoko (The old was poorly written and was cause datastore resets and issues).
- More big terrain changes!
- More backend optimization and improvements.
- TWOMIL code thanks for 2 million visits(expires after 12 hours).
- FREAKYTHIEFTAKE17 code.
Changes
- Vests MH changed from 25 > 20.
- Military best MH changed from 30 > 35.
- Military helm MH changed from 15 > 20
- Increase stamina regen from 0.75 > 1.
- Increase nightcrawlers spawn cap from 125 > 150.
- Increase nightcrawlers math random amount from (1,5) to (2,6).
- Decrease flashlight brightness from 3.2 > 2.
- Improvements to the game security.
- Jumpscares have been slightly altered.
- Tweaked the death animation a bit.
- Military soldier cap changed from 14 > 21.
Bug Fixes
- Fixed medkits not healing you on low health.
- Fixed tool collision to prevent no clipping.
- Fixed the cabin floating in the air.
- Fixed minor bugs not worth mentioning.
- Fixed military helmets stacking infinitely.
- Fixed molotve and zap grenades bugs.
- Fixed if you leave the game in during your death you still keep your items.
- Fixed infinite stamina (I think).
- Fixed warehouse positioning.
- Fixed settings, not opening.
- Fixed soldiers destroying buildings.
Removed
- Removed several caves.
- Removed some map and terrain features.
- Removed a few nightcrawlers spawners in remote places.
- Backend junk scripts and objects.
Commands
!help - âprovide a list of commands on consoleâ.
!spawn_walker - âspawn moon walkerâ.
!spawn_zero - âspawn zeroâ.
!spawn_backup - âspawn back up eventsâ.
!spawn_buggy - âspawn buggysâ.
!day - âtemp disabledâ.
!night - âtemp disabledâ.
!cleanup_all - âclean up entites, debris, items, crates, buggys, and nightcrawlerâ.
!cleanup_entites - âclean up entitesâ.
!cleanup_items - âclean up items, debirs, crates, and buggysâ.
!cleanup_nightcrawlers - âclean up nightcrawlersâ.
Crate Weight Loot Table
{âNothingâ,11},
{âBandagesPartâ,10},
{âExtinguisherPartâ,2},
{âMedkitPartâ,10},
{âMolotovPartâ,8},
{âVestModelâ,2},
{âMachetePartâ,1},}
Crate Weight Table
{âEmptyCratesâ,10},
{âCratesâ,3},}
Crate Spawn
-Warehouse Beta & Alpha
-Stockpile
-Barnhouse
-Junkyard
-Radio Tower
-Church