I am currently making my Auto Ban if the person seems to be able to speed themselves up or make their jumpier higher when they do not have the permission. It was working and it seems to have stopped since I tried to add a reason to the ban and it stopped working so I removed it and now it broke. It was working before I tried it before adding the reason. I haven’t changed the layout of it as this is what it was before adding the reason!
local function BanExploiter(Player)
local success, errorm = pcall(function()
BanStore:SetAsync(Player.Name)
end)
if success then
local IsBanned = BanStore:GetAsync(Player.Name)
if IsBanned == true then
Player:Kick('\nArriva Game Control\n\n You have been banned from this game for Exploiting.\n\nPlease do not continue to use exploits in games as it ruins the experience for both you and others.\n\n [Code: '..PBanCode..']')
end
end
end
game.ReplicatedStorage.Checking.OnServerEvent:Connect(BanExploiter)