You can write your topic however you want, but you need to answer these questions:
I am trying to make a script that gives a player a tool when they pick up a rock.
But it just doesn’t do anything, no errors or messages.
I tried printing but it didn’t print at all
Script:
while true do
if rockvalue >0 then
if toolgiven == false then
print("Tool Given!")
toolgiven = true
local clone = game.ServerStorage.Tool:Clone()
clone.Parent = player.Backpack
clone.name = "Rock"
end
elseif rockvalue == 0 then
if toolgiven == true then
local tool = player.Backpack.Rock
if tool == nil then
local character = game.Workspace:WaitForChild(player.name)
if character then
local tool = character:WaitForChild("Rock")
end
end
tool:Destroy()
toolgiven = false
end
end
wait()
end