Like Roblox built-in animators, I want the plug-in to change transform to create animations.
However, transform does not change unless the game is running.
By changing C1 and C0, animation can be applied even when game is not running, but it is quite complicated.
I tried to change Transform with Stepped event, but failed because the Stepped event only worked when the game was running.
Do you know how to change Motor6d’s Transform when the game is not running?