I’ve recently been trying to use a Custom Database where I run a post request (with a string that acts like a key.) and I get data through the response.
The system works fine in Studio. but when I run it in-game, it keeps giving me :
I even tried swapping out PostAsync with the RequestAsync method, once again it works in studio, but creates the error in the actual Roblox Game. does anyone know what the problem is?