Hello! I have a problem and I cant figure out the solution. I have a model inside of a tool and a proximityprompt inside the model. When I play the proximityprompt wont show up. And ideas of why this is happening?
could send a picture of where this proximity prompt is in the explorer?
A couple of things that might be why:
-
RequiresLineOfSight
istrue
-
Enabled
isfalse
-
Style.Custom
is in place instead ofStyle.Default
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Is your model, well, a Model or a BasePart?
If it’s a model then that may be the issue, proximityPrompts don’t quite work inside Models, only in BaseParts.
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Hmmm, that might be it. Im going to union all of the parts and then put the proximty prompt inside of it
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