I cant seem to stop a motor(hinge)



(Ignore the MadeIt error that’s something i haven’t added yet and its not part of this script and also ignore my ugly coding its not in a module yet)

So i am trying to stop a platform and adding a little dramatic stop that turns a bit to the opposite way to stop. This function is called and the printing shows it is going through the problem is the hinge/motor doesn’t want to change in angular speed and stays in its original angular speed of -0.333. I dont know if this a studio bug or anything.

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this error is not unique to this script, other scripts cannot even stop the platform, even by setting the speed just to zero. task.wait(10) still doesnt stop it so i really dont know .I think this is a bug from roblox’s end

Your output shows an error on line 1, yet you’re showing lines 18-55. If the script errors on the first line, nothing after it will run.

Assuming that an instance named MadeIt is in workspace, you may need to use workspace:WaitForChild("MadeIt") to make sure that the instance has loaded in.

Line 1 (Main Script) is a separate script that doesnt handle the motor rotations , so i think it has to be a roblox bug, it has no error outputs.

Big error here ignore this, turns out it was Angular Velocity what i had to change.