Hello, I’m working on a fighting game.
And I need smart bots. After some research I realized that the best way to create these bots is “deep learning”. I tried to learn but the tutorials are really complex and mathematical.
Can you recommend me a tutorial video/article if you’ve learned it before?
Deep Learning might be a bit tough on Roblox - if you’re training the bot yourself it may take months of training the AI (leaving your computer and studio on for a long time).
Then you need to make sure your test scenario is training the bot according to appropriate data, as well as make sure your rewards to the bot are adequately training the correct behaviour.
There are plenty of tutorials on YouTube on the subject, but maybe a more “simple” approach would be to create an AI that reads the player’s action?
Blades & Sorcery is a good example for this - a sword fighting game - the AI in that game move towards the player so they’re in attack distance, and then their sword moves according to wherever the player’s sword is.
If you do pursue Deep Learning for this project, keep us up to date with more forum posts, as I would love to see this project flourish!