I tried to make a button. It in fact works, but when pressed with an autoclicker, it sinks.
I expect people to break the button with autoclicker, and I have searched how to make debounce correctly, but it still won’t work.
I’m sorry if it’s caused by my stupidity.
Here I’m pressing it pretty fast with my finger, and then with autoclicker.
https://gyazo.com/092a36796fb0eb7631b871b4e4b769d7
local part = script.Parent
local counter = game.Workspace:WaitForChild("Counter")
local countGui = counter.SurfaceGui
local text = countGui.TextLabel
local click = Instance.new("ClickDetector", part)
local n = 0
local db = false
click.MouseClick:Connect(function()
if db == true then return end
db = true
n = n + 1
text.Text = ( n .. " points")
local TweenService = game:GetService("TweenService")
local goal = {}
goal.Position = part.Position + Vector3.new(0, -0.1, 0)
local tweenInfo = TweenInfo.new(0.05, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, true, 0)
local tween = TweenService:Create(part, tweenInfo, goal)
tween:Play()
db = false
end)