Hi,
so basically this script makes it so it creates two mesh parts and each have an individual mesh id. So its suppose to turn into that mesh id but it doesn’t. I also made it so the two parts will be anchored but their not.
script:
local Group = Instance.new("Model", game.Workspace)
local Glow = Instance.new("MeshPart", Group)
local Outside = Instance.new("MeshPart", Group)
Glow.Size = Vector3.new(0.45, 0.45, 0.45)
Outside.Size = Vector3.new(0.5, 0.5, 0.5)
Glow.MeshId = "rbxassetid://7763866204"
Outside.MeshId = "rbxassetid://7763869247"
Glow.Position = Outside.Position
Outside.Position = Vector3.new(0,0,0)
Glow.Anchored = true
Outside.Anchored = true
From,
File
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FileRecovered:
local Group = Instance.new("Model", game.Workspace)
local Glow = Instance.new("MeshPart", Group)
local Outside = Instance.new("MeshPart", Group)
Glow.Size = Vector3.new(0.45, 0.45, 0.45)
Outside.Size = Vector3.new(0.5, 0.5, 0.5)
Glow.MeshId = "rbxassetid://7763866204"
Outside.MeshId = "rbxassetid://7763869247"
Glow.Position = Outside.Position
Outside.Position = Vector3.new(0,0,0)
Glow.Anchored = true
Outside.Anchored = true
I suppose the problem is that you’re trying to set the meshid of a meshpart, try with a specialmesh instead
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I’ve edited your script to fix the problem using specialmesh:
Result:
local Group = Instance.new("Model", game.Workspace)
local GlowPart = Instance.new("Part", Group)
local OutsidePart = Instance.new("Part", Group)
local Glow = Instance.new("SpecialMesh")
Glow.Parent = GlowPart
local Outside = Instance.new("SpecialMesh")
Outside.Parent = OutsidePart
Glow.Scale = Vector3.new(0.45, 0.45, 0.45) -- Scale was size before
Outside.Scale = Vector3.new(0.5, 0.5, 0.5) -- Scale was size before
Glow.MeshId = "rbxassetid://7763866204"
Outside.MeshId = "rbxassetid://7763869247"
GlowPart.Position = GlowPart.Position
GlowPart.Position = Vector3.new(0,0,0)
GlowPart.Anchored = true
GlowPart.Anchored = true
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for like this ^ can it be
local Glow = Instance.new("SpecialMesh", GlowPart)
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Yes it can, however, I’ve seen posts saying that this method is inefficient, but do it to your liking.
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also im trying to make it so glow parts material is neon.
I wrote it like:
GlowPart.Material = "Neon"
But it doesn’t change.
Hello FileRecovered, try changing this part of the script to this.
Glow.MeshId = "http://www.roblox.com/asset/?id=7763866204"
Outside.MeshId = "http://www.roblox.com/asset/?id=7763869247"
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I now just changed it to this but its still doesn’t work.
GlowPart.Material = Enum.Material.Neon
1 Like
You probably need to do it for the OutsidePart one too