I don't understand

So, basically right now I am intrested in GUI based games, and I came to idea to make a PC building simulator but the problem is that I don’t want players to put at the exact same position that they should be how could I do it that they can place the “gpu” frame in the position near the location that is needed to be placed and it still will count as placed even tho it’s not in the exact same position.

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I don’t really understand this, can you rephrase it maybe?

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Like you know these type of games where you gotta place stuff but if you go little bit not in the position it will still count as he got it right and I want to make it that in GUI and I don’t know how to do it.

Shouldn’t be too hard. First thing you want to do is create a grid for all the PC parts. Using either MouseEntered or creating a custom mouse hover event you can drag the frame around and calculate the distance to the nearest frame when released. If the frame is within a close range of the designated part frame, tween it over it.

Thank you so much I’ll try it!