I don't understand

I don’t understand on how to make like fire a remote like:

local fdksod = game:GetService("ReplicatedStorage").RemoteEvent
fdksod:FireServer("Cat")

After that the Server Event holder gets the string that was mentioned in fire server and it gets the thing needed in his PlayerGui

Not sure what you mean but here is the code that should work:

--local script
local fdksod = game:GetService("ReplicatedStorage").RemoteEvent
fdksod:FireServer("Cat")
--Server Script
local fdksod = game:GetService("ReplicatedStorage").RemoteEvent

fdksod.OnServerEvent:Connect(function (player, string)
   --do what you wanted with GUI using player argument. Argument string will be "Cat"
end)
1 Like