What do you want to achieve? Touch a wall painting and get teleported and after get teleported back to were the player started
What is the issue? When I touch the pad and get teleported instead of going in the room I fall out of the world
Script:
local Pad2 = game.Workspace.TeleportPad2
script.Parent.Touched:Connect(function(touchPart)
if touchPart and touchPart.Parent and touchPart.Parent.Humanoid and touchPart.Parent.currentlyTeleporting.Value == false then
local Character = touchPart.Parent
local teleportLocation = CFrame.new (Pad2.CFrame.X, Pad2.CFrame.Y + 5, Pad2.CFrame)
Character:SetPrimaryPartCFrame(teleportLocation)
local teleportingValue = Character.currentlyTeleporting
teleportingValue.Value = true
wait (3)
teleportingValue.Value = false
end
end)
A video of what happens (Video Deleting Soon): This Video has been Deleted.
I would like to know if I done an error or not. This is a terrain so I don’t know if this could be the cause.
Any Ideas?