Hey so I just asking a real quick question. So I have a leaderstat that ofc gets instanced into Player Service when the player joins. And I have made a coin collecting mechanic where players pick up coins and such within a module script. But that is besides the point…
When players pick up the coins I want to give them points you know to the leaderstat. But since the module and script are all server sided, I can’t access the leaderstat because it’s in the Players Service which is client sided. So could I by chance use remote events or functions to send information from the server sided script which is the coin pick up and have it send information to update the leaderstat which is within the Player Service?
If so then I could use that as practice to finally use remote functions or events.