MSDLF
(Masol)
1
I want you to tell me the thoughts on what could be causing the memory usage to go up.
Do you see a slow rise or sudden quick rise?
I’ve tried multiple times setting variables to nil when they’re not needed
i’ve also put all connections in a table and then disconnected them.
I’ve tried many things and yet the memory is building up. Is there anything specific?
1 Like
It could be a memory leak which wouldn’t be great if that was the issue you might have the rescript certain parts or the whole game.
MSDLF
(Masol)
3
It isnt a memory leak since I keep all the connections disconnected.
The board shows that the connections events and signals being made stays at 12 MBytes of memory, it is constant.
There doesnt seem anything wrong now with that.
Something else is causing a memory buildup