I have a weird issue with touch events any ideas?

I have this touch event that creates a part in the position it was when it touched something.

So the issue is that sometimes it creates the part way above the area of the object it touched.

I check that the must have a collision and that is not part of a player. I even make it print the name of the object it touched, it always says it is the baseplate but the part is created a couple studs above the baseplate anyway. So what could be the problem?

The issue here may be that you’re using Vector3 instead of CFrame. I recommend in this case to use CFrame, not Vector3.

However, I do not know as you’ve not provided any code. Providing some code would be very helpful for everyone here to help you.

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