I made a difficulty chart obby, please leave reviews here, likes and favorites, but honest opinions!
I think the actual obby part of it is amazing! The only suggestion that I have is to increase the lobby size and add more decorations in the lobby. Besides that this is great!
noted, I will get on that now!
The game is awesome and I’ve already been hooked! Just a few notes here, maybe add a little more stages. Maybe add a little more decoration into the obby. Other than that, this game is amazing!
- Some of the GUI doesn’t match
- The gamepass icons are all from google search, they don’t match
- The reset option should instantly respawn you so you don’t have to wait
Game looks pretty good! Just a few things that need fixing.
im still working on stages! follow the game to now when it updates
It looks pretty good! However, there are some stolen assets, looking at your gamepass photos:
I suggest changing them, to make your game more unique/fit your style better. Best of luck!
overall it’s a good game! it has a nice design and the music goes along with the map although on stage 3 I suggest adding something like maybe an invisible brick or a few larger lava bricks that way they can’t just cheat and walk forward also maybe You can add a skip stage UI so it’ll make it easier for the players to finish the obby
It’s not bad! The building side is good, and I couldn’t see any parts that weren’t aligned properly, or flickering.
The neon makes it slightly hard to see the parts, I don’t know if that’s intentional to make it more difficult.
I also liked the fact you added swings, which I haven’t seen much in obbys.
True, although I’m pretty sure that those images are just placeholders and that they’re only going to be there until the Developer/Creator gets there own decals/designs.
robloxapp-20210701-1518490.wmv (4.8 MB)
It does not seem to like the levitation package and does not progress stages
Hey! I love DCOs, and this definitely has lots of potential. However, here are some things that I’ve noticed.
Stage 21 - Guessing platforms things: You can just jump from one end to the other.
Stage 23 - Kill brick spinner: You can walk along the edge and not risk dying.
Stage 25 - Balls w/ kill bricks: Okay, there was no better way for me to word this. I know that it’s a difficulty chart obby, so it’s going to get harder. However, if you have little to no patience, this level will take quite a bit. It took me around 3 minutes, and I can usually do those types of levels in around 40ish seconds.
Stage 32 - Kill brick & one space: Again, no better way for me to word this. I’m either not doing it correctly, or not understanding anything. The moment a little sliver of my pixel goes onto the neon blue, I die immediately.
Can’t get past 32 due to the fact that I die the moment I step onto the neon blue, but other than that, everything else seems great.
i’ve always been a fan of obbys, and this one is seems pretty good to me! the buildings and game Ui look fine aswell, The only problem i experienced was some sort of glitch on the checkpoints where i completed like 20 stages and after dying went back to stage 3 haha
Stage 32 kinda belongs in the more harder charts. But this game is great and cant wait to see what happens next.
the game is really good but stage 32 was impossible since the kill brick was so long
On stage 32 the “hurt” block instantly kills me when I walk on it, everything else seems fine but I wanna see what is beyond stage 32.
I can see there’s an obvious theme to it, I like that.
However, there’s one issue. There’s no mobile shiftlock, I recommend adding this because it really makes an impact on mobile gameplay!
Aside from that, It’s good.