I have googled this and found nothing that can help me… so here is some more info.
This is my rig, it’s a “Monster Limb” or more like a tentacle… It was modeled and given bones in Blender then animated in Roblox using Moon Studio Plugin.
I only ever made custom rigs like this:
It doesn’t have bones, and is heavily close to basic Roblox Rigs…
I tried adding a HumanoidRootPart and humanoid to the Monster Limb (basically giving it the same treatment as the other rig in photo 2) but the animation doesn’t play… So from that I am assuming rigs with Bones will need to be scripted differently when it comes to playing the animation in game.
Any help is appreciated !!