I made a rig with bones in Blender and animated it in Roblox, How do I get the Animation to play?

I have googled this and found nothing that can help me… so here is some more info.

This is my rig, it’s a “Monster Limb” or more like a tentacle… It was modeled and given bones in Blender then animated in Roblox using Moon Studio Plugin.


I only ever made custom rigs like this:

It doesn’t have bones, and is heavily close to basic Roblox Rigs…

I tried adding a HumanoidRootPart and humanoid to the Monster Limb (basically giving it the same treatment as the other rig in photo 2) but the animation doesn’t play… So from that I am assuming rigs with Bones will need to be scripted differently when it comes to playing the animation in game.

Any help is appreciated !!

When it comes to animating models with bones you need to use thing called Animation controller

Here’s the script that you need you to put inside your model for it to play your animation!

local anim = script.AnimationID
local animController = script.Parent.AnimationController

local LoadAnim = animController:LoadAnimation(anim)

LoadAnim:Play()

Make sure that you paste right ID of your animation and there you go.

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