I Made Minecraft, but with INFINITE Render Distance!

Hello Everyone! :slight_smile:

In Today’s post, I’m gonna show a project that i’ve been working on for a couple of days,
the project i’m working on is a Minecraft-Like game, but unlike minecraft, this game has Infinite Render Distance! it works by using LODs (Level of Details) that renders further chunks with a lower detail level.

it’s actually pretty performant, i’ve been averaging ~120 FPS while playing!

Play the game here!

Don't worry about this

This is my first time making something like this, so expect some things to go wrong

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To Generate terrain, you simply move. forgot to mention that

F - Fly
C - Zoom (Mouse wheel to increase/decrease zoom)

This looks very cool! But if it were really minecraft, there would be caves, trees, water, and entities. It’s more of a voxel generation test than Minecraft.

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This is just the very first version, i’am planning to add Trees, Rivers, and Lakes, but i don’t think i’m gonna add block placement or destorying, since this is just an exploration game

basically Minecraft Adventure Mode

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kay! unrelated, but i’m actively remaking minecraft (since i cant script java, and I want to make a horror mod), and I came here for inspiration :rofl:

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