I am still not very sure what to do with the game, but I wanted it to be in the point-and-click genre, I want the game to be narrative driven and non-linear so that discovering less obvious interactions doesn’t affect the game too much.
I am still not very sure what to do with the game, but I wanted it to be in the point-and-click genre, I want the game to be narrative driven and non-linear so that discovering less obvious interactions doesn’t affect the game too much.