I need feedback on my game!

Hello! I’ve been working on a obby game that is quite unique.
[At least from what I’ve seen from recent obbies]

Gameplay
https://youtu.be/YMhfFPDxr-o

game link Obby but ur a pizza slice | Play on Roblox

Some of this stuff I will add soon!

- Create your own obbies
- Race peoples Obby win time It will play a ghost version of how they played, and you will see if you can beat them!
- Story
- Tutorial
- Zipline Obby piece, & cold obby pieces 🧊🥶
- Tools [grappling hook, pogo stick, potions, etc]

If you have any feedback please let me know, thanks!

2 Likes

It’s a really cool mechanic, except that when I joined I pressed WASD and nothing happened. That was until I spammed my keys and found out space makes you go forward. Perhaps include a tutorial or some kind of UI that shows how to move?

It’s really cool and I love the style. I think that the movement tho it really hard to control especially in the air. Like I hit the bounce pad, hold W, and can never go far enough forward to reach the next bounce pad.

Other than that, it’s actually really unique and I love the design.

3 Likes

Thank you!

And I agree 100%, a tutorial is on the top of my list of things to make :+1:

A tutorial is okay but all you need to let player know is to jump. Make it intuitive. For example, if someone sees a part/block in front of them, their first instinct is to press the Jump button then that’s when they’ll recognize that’s how they move. This is just a very simple idea, but make it intuitive. Tutorial is okay but should not create friction. Developers always make the tutorial so complicated and creates friction and bam, player leaves. Make it intuitive first before relying on the tutorial.

2 Likes

Yeah most developers don’t spend a lot of time on their tutorials as it doesn’t feel important, even though it’s very important. I’ll try hard to make it easy to digest, thanks!

1 Like

I have been busy with things IRL so I haven’t got around to a lot of the stuff I wanted to do

But I just made movement server sided, it has a few bugs but I’ll be able to fix them soon

If anyone can test the movement and let me know if it needs any tweaking / anything else that would be great! :clap: