My game, Hat Dropper, I recently published for the easter event to be hosted, I want to make sure it’s functional and is decently appealing. The game doesn’t need any big changes as it’s not exactly meant to be fun just yet, it’s just a project to expand my knowledge on programming, so far I’ve went from barely knowing how to make a Gui react to buttons and now I’m at the point where I can use viewmodels and cframe pretty well.
Thank you for reading, please reply with your feedback below.
hopefully i’m not too harsh, i’m just attempting to give you constructive criticism that can lead to success.
cons -
generic and non-engaging UI,
lack of detail in the map,
lack of tweening in the UI
pros -
semi-good concept
some ways you can improve:
to make the game more interesting, you could possibly make the values of all the players inventory items into a leaderstat. maybe you can make tiers you can upgrade to by selling items and by engaging in trading or selling of the items.
other than that, i think you have the right idea, and good luck.