function converttoagentsize(size:Vector3)
local raduis = math.max(size.X, size.Z)
local height = size.Y
return raduis, height
end
please help its not working right
function converttoagentsize(size:Vector3)
local raduis = math.max(size.X, size.Z)
local height = size.Y
return raduis, height
end
please help its not working right
What are you inputting for the size argument? I can only think of it working incorrectly if you’re not calculating the full height of the character
a vector 3 aka the size property
hold up i found a fix i used magnitude
function converttoagentsize(size:Vector3)
local raduis = size.Magnitude / 2
local height = raduis
return raduis, height
end
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