I need help from people familiar with chat module scripts

I’m making a twitter command, and I’ve gotten almost everything I need to work.
When you type /tweet the tweet appears as blue in the chat and stuff like that. But 1 problem remains, only people within your vicinity can see it.

I’m not that familiar with how chat scripts work so I was hoping someone on here could help. How can I make it so when this tweet script is called and the text appears in the chat, everyone in the server sees it?

--	// FileName: TweetCommandMessage.lua
--	// Written by: 0mixtapes
--	// Description: Create a message label for a Tweet command message.

local clientChatModules = script.Parent.Parent
local ChatSettings = require(clientChatModules:WaitForChild("ChatSettings"))
local ChatConstants = require(clientChatModules:WaitForChild("ChatConstants"))
local util = require(script.Parent:WaitForChild("Util"))

function CreateTweetCommandMessageLabel(messageData, channelName)
	local message = messageData.Message
	local extraData = messageData.ExtraData or {}
	local useFont = extraData.Font or Enum.Font.SourceSansBold
	local useTextSize = extraData.TextSize or ChatSettings.ChatWindowTextSize
	local useChatColor = Color3.fromRGB(29, 161, 242)
	local useChannelColor = extraData.ChannelColor or useChatColor
	local numNeededSpaces = 0

	local BaseFrame, BaseMessage = util:CreateBaseMessage("", useFont, useTextSize, useChatColor)
	local ChannelButton = nil

	if channelName ~= messageData.OriginalChannel then
		local formatChannelName = string.format("{%s}", messageData.OriginalChannel)
		ChannelButton = util:AddChannelButtonToBaseMessage(BaseMessage, useChannelColor, formatChannelName, messageData.OriginalChannel)
		numNeededSpaces = util:GetNumberOfSpaces(formatChannelName, useFont, useTextSize) + 1
	end

	local function UpdateTextFunction(messageObject)
		if messageData.IsFiltered then
			BaseMessage.Text = string.rep(" ", numNeededSpaces).."@" .. messageObject.FromSpeaker .. " Tweets: " .. string.sub(messageObject.Message, 7)
		else
			local messageLength = string.len(messageObject.FromSpeaker) + messageObject.MessageLength - 4
			BaseMessage.Text = string.rep(" ", numNeededSpaces) .. string.rep("_", messageLength)
		end
	end

	UpdateTextFunction(messageData)

	local function GetHeightFunction(xSize)
		return util:GetMessageHeight(BaseMessage, BaseFrame, xSize)
	end

	local FadeParmaters = {}
	FadeParmaters[BaseMessage] = {
		TextTransparency = {FadedIn = 0, FadedOut = 1},
		TextStrokeTransparency = {FadedIn = 0, FadedOut = 1}
	}

	if ChannelButton then
		FadeParmaters[ChannelButton] = {
			TextTransparency = {FadedIn = 0, FadedOut = 1},
			TextStrokeTransparency = {FadedIn = 0.5, FadedOut = 1}
		}
	end

	local FadeInFunction, FadeOutFunction, UpdateAnimFunction = util:CreateFadeFunctions(FadeParmaters)

	return {
		[util.KEY_BASE_FRAME] = BaseFrame,
		[util.KEY_BASE_MESSAGE] = BaseMessage,
		[util.KEY_UPDATE_TEXT_FUNC] = UpdateTextFunction,
		[util.KEY_GET_HEIGHT] = GetHeightFunction,
		[util.KEY_FADE_IN] = FadeInFunction,
		[util.KEY_FADE_OUT] = FadeOutFunction,
		[util.KEY_UPDATE_ANIMATION] = UpdateAnimFunction
	}
end

return {
	[util.KEY_MESSAGE_TYPE] = ChatConstants.MessageTypeTweetCommand,
	[util.KEY_CREATOR_FUNCTION] = CreateTweetCommandMessageLabel
}