I need help (Humanoid.Died) Morph

I can’t get the player to restart with (Morph), Thanks for the help!

--Remote Event
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Load = ReplicatedStorage.Load
local ChangeChar = ReplicatedStorage.ChangeChar
--On Event Functions
game:GetService("Players").PlayerAdded:Connect(function(Player)
	local Morph = Instance.new("StringValue", script)
	Morph.Name = Player.UserId .. "'s Morph"
	Morph.Value = "DefaultAvatar"
end)

Load.OnServerEvent:Connect(function(Player, PlayerCF)
	if script[Player.UserId .. "'s Morph"].Value ~= "DefaultAvatar" then
		script[Player.UserId .. "'s Morph"].Value = "DefaultAvatar"
		Player:LoadCharacter()
		Player.Character.LowerTorso.CFrame = Player
	end
end)

ChangeChar.OnServerEvent:Connect(function(Player, Character,Morph, PlayerCF)
	local Humanoid = Character:WaitForChild("Humanoid")

	if script[Player.UserId .. "'s Morph"].Value ~= Morph.Name then
		script[Player.UserId.. "'s Morph"].Value = Morph.Name
		local A = Morph:Clone()
		A.Name = Player.Name
		Player.Character = A
		A.Parent = game.Workspace
		Player.Character:WaitForChild("LowerTorso").CFrame = PlayerCF
		

					Player.Character.Humanoid.Died:Connect(function()
						wait(5)
			local model = game:GetService("ReplicatedStorage").RealPlayers[Morph] --Find the morph in the folder*
						local morph = model:Clone() --Clone it*
						morph.Parent = workspace --Parent it to the workspace*
						morph.HumanoidRootPart.CFrame = Player.Character.HumanoidRootPart.CFrame --Set it's position to the player's position*
						morph.Name = Player.Name --Name it the player name*
						wait()
						Player.Character = morph --Set the morph to the character*
						game:GetService("ReplicatedStorage").ChangeChar:FireClient(Player, morph)
						wait(1)
				
		
		end)
		
	end
end)

You could use the Player.CharacterAdded event instead of Player.Character.Humanoid.Died. CharacterAdded is ran every time the player’s character spawns or respawns. Not entirely sure if this is what you need because I’m somewhat confused by what you need help with.

CharacterAddedPlayer is not a valid member of Player

You mistyped the event name. It’s supposed to be CharacterAdded not CharacterAddedPlayer.