Hello, I already know how to make a camera shake using Humanoid.CameraOffset, but this strategy does not work when the Character is seated in a veichleSeat. I’m wondering if anybody has any solutions.
I’ve also tried moving the seat, but it was not successful. I’m not getting any errors.
Thanks
You could manipulate the Camera’s CFrame.
I would do this, but when I do, I have to turn the cameratype to scriptable so the camera is not moving except for the shake. I need to be able to manuever your character during the shake.
Hmm, I tryed shaking the seat again and having the HumanoidRootPart unanchored and it worked.