I need help with building

What are the best options for building??

image

4 Likes

ShEeeEsh🥶

I mean I guess those are pretty good settings for building.

1 Like

My increments are:
For rotation: 7.5 degrees
For moving: Either 0.5, 0.25, 0.125, or 0.0625 depending on what I’m building.

Detailed builders use very small increments so it depends on the amount of detail.

5 Likes

0.001 movement speed along with 15 degree rotation for perfection. If you’re going to make proportional builds, change the movement settings to a whole number and then change it back for normal building.

2 Likes

Those are really good for me I like to do 0.25

Okay, here we go.
Best Rotate Increasements: 10,15,45,180
Best Stud Increasements: .25,.5,1,2,4

1 Like

My setting are: Both of them 0.
That helps me.

3 Likes

For rotate I use 15 degrees.
For scale, I use 1, 0.5, 0.25, 0.125, 0.062, 0.031, and 0.015.

2 Likes

I just halve the increments as the build gets into more detail.

1, 0.5, 0.25, 0.125, 0.05(not halved but fine for detail)

4 Likes

You will need to change them based on what works best in the current context. There is no one-size-fits all.

General layouts will have larger snaps, details are less, and animation/fine-detail has little to none.

1 Like

I second this. There’s never been a time where I’ve had a concurrent scaling/rotation setting.

1 Like

those are decent
but heres my recommended
1 0.5 0.25 0.125 0.05 for sizing scaling etc
rotation doesn’t really matter but I like to use 5 degrees mainly however it really depends on what you need it for

Unless you are doing something that requires absolute precision i keep my rotate unchecked in free rot mode or keep it at 5. and literally anything other then 0. My friend. if you are asking about the settings you need to use for building you aren’t building right. if you care about things like this you got a lot to learn kid lol.

For scaling/moving, I go with 1, 0.5, 0.25, 0.125, 0.062, 0.031, 0.016, and so on. (it’s been very effective for me)
For rotating, I use 15 degrees.

I use units of 0.5, 0.1, 0.05, and 0.025 for building, with a rotate snap of 5 degrees. Units aren’t really consistent across different devs, many people use different ones.

I do 15 or 30 for rotation and 0.1 or 0.2 for moving and scaling.

Mine are:

Rotation: 5º
Move: 0.2 studs

I use 22.5 or 15 for rotation and 1, 0.5, or 0.25 for moving.

0.1 and 5 degrees. those are my settings I recently switched to and I like it.

I use F3X, and have the move increment at 0.0001