In that case the easiest and fastest thing you can do is creating a very very big Region3 containing the whole map (In case you have multiple maps, just create a Region3 for each map) and once you have It just use workspace.Terrain:ReplaceMaterial on that Region3.
local regionToScan = Region3.new(p1, p2)
workspace.Terrain:ReplaceMaterial(regionToScan:ExpandToGrid(4), 4, Enum.Material.Grass, Enum.Material.LeafyGrass)
If you want this change to only apply to the client, do the whole thing from a LocalScript.