I need help with the dialog system

So I am trying to script something like so it can give people the tool.

With a dialog and I can’t find a youtube video.

Thanks,
Soli!

A dialog system can be an interesting concept designing on how you design it

I believe the easiest way to do it is by using ProximityPrompts (Which is a UI Object that is easily interactable via the workspace that you could create a custom action on), referencing them from the client side, and activate the dialog there where you can choose specific actions which would yield the code until a choice has been selected

You’d need to also set up your own UI Objects unless if you’re wanting to use the old Dialog Objects to handle the dialogue frames & texts

local Player = game.Players.LocalPlayer
local Prompt = workspace.Part.ProximityPrompt

Prompt.Triggered:Connect(function()
    --This will fire when the Prompt gets activated by the selected key
end)
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