Okay, so I’m trying to get a Rocket League system… It Does not work well… How do I do it?
The car goes into the ball ._.
It gets glitched out… How do I fix it… I want the physics just like the Rocket League…
Okay, so I’m trying to get a Rocket League system… It Does not work well… How do I do it?
Here’s a relatively simple and easy fix:
Rewrite the entirety of Roblox physics and replication-
Oh, wait! You can’t! The engine is simply too metaverse. Good luck, perhaps try some hacky workarounds, and use a vehicle that uses physics as opposed to CFrames.
Could you send the RBLX (game) file?
You might be able to fix it by changing some of the settings under “CustomPhysicalProperties”.
Are you using a mesh part? or a part and a mesh?