I need help with weapon block animations

Alright, so I’m working on adding the block feature to a weapon I’m working on, I have not watched tutorials or gotten help from anybody on how to make it, I just did it myself with my own ideas.

The system is hold q to block and I made 3 animations for block, first one moves the weapon into block, second one leaves the weapon at block pose and third one is ending the block which is basically the first animation but reversed, thus returning the player’s pose back to the idle pose that plays when the player equips the tool.

I’m pretty sure it’s a priority issue :I Or maybe I made a mistake by making 3 which is not the way to go.

Priority of animations are Idle for the idle pose played when the player equips the tool, action 1 for first phase of block, action 2 for second phase of block and action 3 or 4 for final phase of block, yeah quite idiotic, as I said I followed my own ideas, I don’t think posting script is needed but tell me if you need em