Hello guys i recently started to model in blender and bring it into studio and i just made my first low poly terrain and was wondering on what i could add/do

robloxapp-20200516-2015196.wmv (1.8 MB)
Any feedback is of course appreciated!
Hello guys i recently started to model in blender and bring it into studio and i just made my first low poly terrain and was wondering on what i could add/do

robloxapp-20200516-2015196.wmv (1.8 MB)
Any feedback is of course appreciated!
This is really good! I recommend trying a bit more diverse and unique shapes, ![]()
Thank you will try some more later!
I think you should add more shapes, I know you are going for low poly, but the dirt sides look a but chunky. It needs to smoothed out. Still looks great for the first try!
It would be possible to add a lot of variety and figure to the landscape, it would be cool and beautiful.
Very nice! Well done, good job! ![]()
Thank you everyone for the feedback on this post its really helped me to understand how to make better low poly terrains!
I like it! I think it could use some texturing though; Slate for the dirt and grass for the grass; Unless it’s a more cartoony game, of course! I definitely like the shapes and colors.
The aim is for it too look cartoonist for my game but thanks for the feedback
Oh its the same guy. Well this terrain is good, but unusual. I’m pretty sure I’ve seen something like this in a tutorial video of blender months ago? I would suggest not using this type of terrain and build it in studio yourself
Looks awesome, nice job ![]()
Well, looks good one thing to improve is the lines that are on it and clear.
Since this is your first attempt I’ll say it’s a pretty good start, I’ll definitely create other terrain shapes so it could have a more unique shape to it though make more variations of them so it doesn’t look empty, also change the colors as they look a bit of a dark brown color, try going for a brighter color in my opinion, you could possibly go for a more lighter green color maybe add some trees and rocks giving the terrain more depth however you could keep it like this with the plastic low poly vibe you going for.
If you plan on making more terrain add different types of shapes to them so it doesn’t look repetitive. And possibly some objects on it. I think this could add some more detail to help improve the build.
For your first one it’s looks good.