First of here’s the game link
I need some help on how I can increase Day 1 retention on my obby game, It’s one of those difficulty chart obbies where there are sections and each get more difficult, I’ve thinking of implementing a rebirthing system and all that but I need some opinions.
Here are some stats:
We are having an ad campaign at the moment
Well your game isnt bad, but i feel like games like these may often have bad retention because of rage quitting. I played your game for a bit and enjoyed it as much as any other difficulty obby, but, like most obbies, there rlly isnt a reason to come back.
This isnt a bad thing, its kinda just the way obbies are, since the only thing to do is beat the obby a lot of players probably arent coming back the next day because they either lost interest or raged.
Overall, a good game u have there, but yeah i rlly dont see why a player would come back to play again the next day.
Anyways, goodluck with your game going forward and i hope wasnt just yapping there ![]()
I was thinking of adding a daily rewards system, basically gift users skips, also how would a currency system sound like? Allows users to buy cosmetics / tools.
Yeah that sounds good, that way players will join back to get more stuff. ![]()


