Amazing review and response, im glad you listed alot of things that could be improved, thanks to responses like yours the game is better than before.
Not sure which tutorial you mean, if the Faust one or the Mark one, but i agree they are rather long, i will make the forced one appear only once when playing a slot, possibly saving the dialogues so player can replay them whenever they want.
This is a good idea of the tutorial being while you play via objectives.
Not sure what you mean by UI not being noticeable enough, Visualizing player with stats is a good idea, i like the idea with icons above shops when youre far away, i think the elevator is noticeable enough since its a big hole in ground plus the compass points towards it.
Good idea, i will think about it, right now the map is as it was at the beginning, since i suck at building and im a solo dev, right now there is ambience music only during waves, i could do the same with non raiding enemies.
Random events is a good idea, i am trying lately to make new npc models for different phases, the shop having timer would only make sense at the blacksmith right now, but i will add it later since theres just two weapons to buy.
The game’s title is like this because of the search, theres other game called dawnfall which pops up first when searching that, i will try to come up with a better subtitle, thanks for telling me.
Yeah i agree on that, sometimes its annoying, i plan on spawning them in groups and having like small outposts for them that spawn randomly and have loot guarded by them.
Not sure what you mean by being awkward to walk through or other buildings that have steps.
Was it during wave or other npcs spotting you? maybe combination of both, i know theres a bug that sometime spawn unwanted wave for killing one non raiding enemy.
Good idea, i could try to do that.
I planned to do that, not sure why i didnt finish it, ill make them notice you aswell if you hit them from behind.
I will try to reduce it.
I will probably add it to the dialogue replay thing, thanks.
When i get the chance to work with different devs without ruining my pockets i will consider this, thank you.