I tried getting into scripting again, so I made dashing

It’s been quite a while, DevForum.
I’ve been hard at work making a dashing system.
Which lead to making a double jump,
Which lead to making orbs that make you perform certain actions (making you dash, launching you up),
Which lead to adding particles.
Basically, I’m having fun.
Here’s a video!! (I hope I didn’t mess up the upload)

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That is very cool, do you think you could help me with a game I am working on? I have double jump and a speed gui, but they are not that good and the double jump doesnt go forward far. Also, players can always use the speed, so it makes the game not that good since it doesnt have a cool down. Any suggestions that could help me make what you made?

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Well, my double jump doesn’t go forward at all. Players can even stand in place and double jump and move if they need to. My double jumping might appear to be far because of the increased walkspeed which is deliberate. I don’t know how your double jumping is written so I’m not sure how to help. My apologies.

Plus my scripting knowledge isn’t too advanced at the moment so it’s best to get advice from someone who’s really well versed in this stuff.

Maybe try asking the scripting support section? I’m sure all the lovely chaps in there would be happy to help!

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Smart. I thought you were using a BodyVelocity for a very small interval of time.

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You should remove the effect when the cooldown finishes, it’s kinda annoying hearing it everytime you dash.

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This is awesome! Great job OP :slight_smile:

I’m not a fan of the sound effect/volume myself but I don’t think you should remove it. I think it’s great you included an audio cue (even though your visual cue looks sick!) so that players don’t have to rely on only their eyes to know when they can dash. Solid game design and I can really “feel” when the dash is back live. I could totally see this evolving into a fast paced game like ghostrunner or celeste.

Solid job, hope to see more of your work in the future :slight_smile:

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That’s insane! Great work, I hope I could do something like that in the future. :smile:

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I could always change how the audio cue sounds! Maybe something less ear-grating. I’m not a fan of the current sound either actually, haha.

Thanks for the feedback! I appreciate it.

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