Hello. I’ve spent pretty much all day scripting something for my game. After the scripts were done, I decided to turn off collaborative editing. However, this resulted in my scripts being reset. They got reset to a version that was either the original script that I copied from another game I made, or the default printing stuff that comes up when you first create a script, and I want to find a way I can get my scripts back. Thank you.
You can go into configure place to check your previous version histories. You can revert to the version that had your edited scripts.
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Didn’t work. The scripts were still reset.
I got the scripts back. I had to turn collaborative editing back on. I’m glad I figured that out.
This is because nothing is really saved to the game until you commit it. My guess is that you didn’t commit the scripts before turning it off. This is the same reason cloning an uncommitted script remains as the old version
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Yup, that was the reason. I didn’t know about committed scripts, which is why I didn’t commit them. The reason I turned off collaborative editing was so I didn’t have to commit scripts, as I didn’t know how to.