I Want To Make Immortal Npc

Hello, can someone help me create an NPC that can’t die? Whenever an explosion happens, my NPCs Joints break, but I want to make it immune to everything.

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just add a ton of health to the humanoid

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yeah i did that but when explosion instances on map it breaks joints of npc

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Try replacing humanoid with animation controller. Tho you cannot move the npc by calling humanoid:goto()

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use a ragdoll system or just use different constraints to hold the npc together

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There is another way, more simple more usefull

Forcefields!

Just make it permanent and invisible

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By the way, as additional information: There is a property for the Explosion instance: DestroyJointRadiusPercent

If you set that to 0 then it won’t break joints. :smiley:

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yeah i know that but i wanted explosion to break joints but not npc ones

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