I want to make a system like CS:GO weapon swap system. But I don’t know how to prevent the player from unequipping tools. Does anyone know how to do this?
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Then just disable the backpack by doing StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, false) in local script
Would this fix the issue of tools being unequippable? I would like to know as it would break a feature of the game being able to unequip a tool.
yeah, if you manually equip the tools and backpack is disabled they wont be able to unequip or equip tools
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Thank you! This helps a lot with my game.
Can you mark my response as solution so people know that this thread is already answered.