Hello!
So I was thinking of making an rpg with bullet hell parts and puzzles. I also want to keep it simple. No complex scripts and because of that I want to make it single player so glitches do not happen. Should I make the game lengthy? Should it cost robux? Should it be easy or hard? And lastly, what should the areas look like?
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And please, tell me if this is in the wrong place, im new here
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If you want it easily accessible for everyone then it should not cost Robux. The game should be chapters if you understand what I mean and maybe add a saving system to save their progress. It should be set to gamemodes; Easy, normal, and hard so the player can decide. And how the areas should look like is up to you. Oh yeah, maybe make the puzzles randomized as it won’t seem repeating if they play it again. I think it should be in the Game Design section. Making new chapters will make them come back just saying if you go that route.
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