Icons Rendering Improperly

With the introduction of the new materials and surfaces I’ve noticed a problem when icons are rendered. The new materials and surfaces don’t show up properly. This applies to all of the new material and surface textures.

As expected, when using a material that already existed like Wood, it shows the old texture for that given material. As for the new textures, they just show up as plastic.

I tried to outline this at my place here: Materials Test

This also applies for models.

This is fixed now.