I'd like some Feedback or Suggestions on my current Projectile and Sound Systems!

Greetings, I’m currently working on a Military Arcade game similar to Battlefield games. I’ve completed the First two systems which is Projectiles with particles, and Sound Travel + Muffling based on Distance.

Here’s a quick demo of the systems working in a Gau-8 Avenger:

If you have any Feedbacks or Suggestions for this system, let me know! :heart:

I like the detail and all but I feel like the particals stay for a bit too long.

It could be because there’s alot of bullets hitting the brick or something.

Overall good job.

Thank you very much, the particles are intended to stay long as they’re the explosion of the HEI bullets (HIgh Explosive), particularly the PGU-13 as its explosion does stay for a bit long. Here’s the thing in real life: DOUBLE A-10 GUN RUN - YouTube

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