Ideas for a grid based tycoon game?

Hello Developers, I have created a system for a grid based tycoon game, such as saving structures, placing them, etc. However, I am not sure what it should even be about. I would really appreciate some ideas. (You will be credited if I use it.)

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Ok so here it is, the greatest idea ever!!

You are a bean, and you must get smaller beans.
So you can grow your bean army.(I like beans lol)

Also. THERE ARE GOLDEN BEANS!!

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Nation building like Tropico and having to own your own Nation, would be very cool

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I was actually planning to do something like that, but I realized that it was too big of a topic. I wanted it to be immersive, with actual NPCs strolling the streets, but I found out that with that level of detail, the game mechanics would be too big. If I were to downscale, it would become an already existing game.

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Maybe try using the system for a Guns Up game. But instead of making it in the modern times(?) try making it in like a medieval version of the game. I’d surely play a game like that if it ever came out. I hope development goes well, if you decide to use this idea.