im on my reusable frameworks arc
my current goal is to expand my already existing library to include more systems i can drag and drop into my game
what are some systems that i could make
requirements:
- must be completely independent from any other systems/frameworks
- system must not be an entire game, but instead designed to be apart of a game
examples(some stuff i’ve already done):
- 3d particle system
- grid managing system
- cutscene handler
- UI formatter
other than that im perfectly ok with making any system