Hey! I’m the second account of the creator of Cleanup Crew, and recently I started working on a game about rope climbing to the top of an ancient tower. I have only 2 floors currently, but I’m not great at level design and I’d like some ideas for later floors, getting harder as they progress. I would also like ideas for new mechanics (like spinning platforms, spikes, etc).
Use Q and E while your mouse is aimed at a climbable surface to use a rope, press again to destroy that rope. Mouse wheel to adjust, F for first person, LeftShift for shiftlock.
can you add like two players mode where they help etch other,and iwill like to see like air tank whene you get so high and timer for oxygen it will be so cool