Ideas On How To Make A Music System

Hello. I’m currently wondering how top developers make their music systems.

I see all the time music systems with a queue system and allows players to request songs.

I’m looking for resources or ways to do this. Any help is helpful.
Thanks!

I think you should use an gui to play a song and when the client confirm the asset id you use

Client script:
Button.MouseButton1Click:Connect(function()
local MusicId = Textbox.Text

game.ReplicatedStorage.MusicEvent:FireServer(MusicId)
end)

Server script:
game.ReplicatedStorage.MusicEvent.OnServerEvent(plr, MusicId)
game.Workspace.Sound.SoundId = “rbxassetid://”… MusicId
game.Workspace.Sound:Play
end)

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