Ideas on scripting supermaneuverability on plane

SOOOOOOO

as a human i’m really interested in flight sim and combat games. i found out about gate studios models and their template and decided to put it in my own game (not sure how to give them credit tho, probably at loading screen).

I was able to apply weapons and the camera with the kit. and by now im sure you know what the title says about this topic.

I was thinking about the Pugachev’s Cobra, first, and I really wanted to make this one first using the kit. (yes i know noob me but i couldn’t do a plane without it)

If anyone has ideas on making the Pugachev’s Cobra, I’d be grateful to read them below.

Some idea of what i’d script to make it happen

  1. On, keycode pressed, find the player’s speed and see if it’s too high or too low (if high, then pilot loses consciousness. if low then plane stalls) Otherwise if not both then script continues down the line.

  2. I’m stuck here, but in this part it should make the plane look like this.


    (all image rights goes to originial owner)

i’m not exactly sure what property to use for the 2nd part.