Hello, I am trying to identify when these two parts collide and when they do print a message that says “Hello”.
I’ve tried the following script:
for _,Part in ipairs(game.Workspace.BoatA.BoatA:GetDescendants()) do
if Part:IsA("BasePart") then
Part.Touched:Connect(function(Hit)
print("test")
end)
end
end
Both parts are cancollide = true and cantouch = true. I’ve searched the devforum for any other similar posts but none of the information seems to have helped me. It’s like the parts do not identify when theyre touching each other.
Any support is greatly appreciated, thanks!
(Inside BoatA can be seen below)