yems, im trying to make the idle anim to stop playing when the tool is destroyed
but when the tool is destroyed, the characters arms are just stuck with the idle anim
yems, im trying to make the idle anim to stop playing when the tool is destroyed
but when the tool is destroyed, the characters arms are just stuck with the idle anim
since your script is a child of the tool, once the tool is destroyed the script will also get destroyed with the tool before it ever reaches the “AncestryChanged” or the “Unequipped” event