If you enable and disable freecam, then respawn, all LayerCollectors with ResetOnSpawn enabled will not be reenabled

The title describes the entirety of the issue, reproduction is that simple

Issue happens in studio and engine
As far as my team has noticed, it started happening in the last 1-2 days

  • Open baseplate
  • Add a ScreenGui under StarterGui
  • Add a TextLabel under the ScreenGui
  • Ensure ResetOnSpawn is enabled (by default)
  • Start test
  • Enable and disable freecam by pressing Shift + P twice
  • Reset/respawn (via esc menu)
  • ScreenGui is now disabled, while it should be enabled

Expected behavior

LayerCollector’s enabled state should persist throughout respawns

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We are aware of this bug and working on fixing it soon. Thanks for the report!

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