The title describes the entirety of the issue, reproduction is that simple
Issue happens in studio and engine
As far as my team has noticed, it started happening in the last 1-2 days
- Open baseplate
- Add a ScreenGui under StarterGui
- Add a TextLabel under the ScreenGui
- Ensure ResetOnSpawn is enabled (by default)
- Start test
- Enable and disable freecam by pressing Shift + P twice
- Reset/respawn (via esc menu)
- ScreenGui is now disabled, while it should be enabled
Expected behavior
LayerCollector’s enabled state should persist throughout respawns